<!DOCTYPE html>
<html>
	<head>
		<meta charset="utf-8">
		<title></title>
		<style>
			body { margin: 0; }
		</style>
		<script src="../utils/setTitle.js"></script>
	</head>
	<body>
		<script type="importmap">
			{
				"imports": {
					"three": "https://unpkg.com/three/build/three.module.js"
				}
			}
		</script>
		<script type="module">
			import * as THREE from 'three';
			const scene = new THREE.Scene();
			const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
			const geometry = new THREE.BoxGeometry( 1, 1, 1 );
			const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
			const cube = new THREE.Mesh( geometry, material );
			scene.add( cube );
			const material2 = new THREE.LineBasicMaterial( { color: 0x0000ff  } );

			const points = [];
			points.push( new THREE.Vector3( - 10, 0, 0 ) );
			points.push( new THREE.Vector3( 0, 10, 0 ) );
			points.push( new THREE.Vector3( 10, 0, 0 ) );

			const geometry2 = new THREE.BufferGeometry().setFromPoints( points );

			const line = new THREE.Line( geometry2, material2 );
			scene.add( line );
			camera.position.z = 50;
			const renderer = new THREE.WebGLRenderer();
			renderer.setSize( window.innerWidth, window.innerHeight );
			document.body.appendChild( renderer.domElement );
			function animate() {
				requestAnimationFrame( animate );
				cube.rotation.x += 0.01;
				cube.rotation.y += 0.01;
				renderer.setSize( window.innerWidth, window.innerHeight );
				renderer.render( scene, camera );
			}
			animate();
		</script>
	</body>
</html>